Magic Projects are Trajectory Objects that can destroy themselves after a set amount of time. Magic Projectiles work with Magic Items to perform the impact actions when the projectile collides with another object.
A new projectile can be created by performing the following:
- Open the Object Manager and create a new object of type Magic Projectile.
- Add the Spawn Projectile Cast Action to the Magic Item.
- Assign the prefab to the Projectile Prefab Cast Action: