The First Person Combat movement type will move the character relative to the camera’s direction. The character can strafe and move backwards as is typical with a first person camera. The First Person Combat view type should be used in conjunction with this movement type.

InputCharacter Results
ForwardThe character will move forward without changing rotation.
LeftThe character will strafe left without changing rotation.
RightThe character will strafe right without changing rotation.
BackwardsThe character will move backwards without changing rotation.

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