The Boss Stomp effect will move the camera downward similar to how a large boss would shake the camera as they are stomping around on the ground. The effect can be repeated a set number of times and then will stop.
- Select the + button in the effect list under the “Effects” foldout of the Ultimate Character Locomotion component.
- Add the Boss Stomp effect.
- Specify the direction, strength, and the number of times the effect should stomp. A RepeatCount value of -1 will play the effect until the effect is stopped or disabled.
Positional Stomp Direction
The direction to apply the positional force.
The strength of the positional boss stomp.
Rotational Stomp Direction
The direction to apply the rotational force.
The strength of the rotational boss stomp.
The number of times the stomp effect should play. Set to -1 to play the effect until the effect is stopped or disabled.
The delay until the stomp plays again.