Rotates the character towards the target. If the character is using root motion then the speed is determined by the animator. If the character is not using root motion then the speed is determined by the Ultimate Character Locomotion’s Motor Rotation Speed field.
- Select the + button in the ability list under the “Abilities” foldout of the Ultimate Character Locomotion component.
- Add the Rotate Towards ability. This ability should be positioned near the top of the ability list.
The object that the character should rotate towards.