Post processing effects are an awesome addition to any project and will give your project that next-gen look. In third person view the post processing effects can be assigned to the character’s camera (the camera with the Camera Controller component). While in first person view there are some special considerations:
- Post processing effects should be assigned to one of the two cameras available which follow your character.
- Post processing effects assigned to the First Person Camera (beneath the character’s camera) will affect the scene AND the first person arms/items.
- Post processing effects assigned to the character camera will only affect the scene and NOT the first person arms/items.