First Person Combat

The First Person Combat movement type will move the character relative to the camera’s direction. The character can strafe and move backwards as is typical with a first person camera. The First Person Combat view type should be used in conjunction with this movement type.

Input Character Results
Forward The character will move forward without changing rotation.
Left The character will strafe left without changing rotation.
Right The character will strafe right without changing rotation.
Backwards The character will move backwards without changing rotation.