Resources
The following additional resources will help you get started with behavior trees and Behavior Designer:
- Behavior Designer Pro videos (coming soon)
- Opsive Character Controller Integration Explanation
- Deathmatch AI Kit Implementation Explanation
- Awesome AI made Easy with Behavior Designer
- Unity AI Guide: Create a Autonomous Game with Adaptive NPCs
- Recreating the FALSE KNIGHT Boss Fight
- Practical Guide to AI in Unity