The Slot Equip Item Ability will equip an item to a specified slot. This is different from the Equip Unequip Item Ability in that it does not use the Item Set Manager to determine which slot to equip to.
Default Item Types
The ItemTypes that should be set when the inventory is otherwise unequipped, one element for each slot.
Item Type State Names
Maps the name of the state that should activate when the ItemType is equipped.
Append Slot Index
Should the slot index be appended to the end of the ItemType State Name? As an example if this field is enabled then the states Pistol, PistolSlot0, and PistolSlot1 will be set.