Search for Health
The Search For Health branch is the next highest priority branch:

The Search For Health branch uses Lower Priority conditional aborts so it can interrupt eligible branches to its right. Is Health Low checks only whether the Health attribute is below the configured amount; it does not inspect Target. The higher-priority Can See Target branch is what normally lets visible-target combat run before health seeking.
Reset clears its configured combat references and flags, then Search For Health moves toward the selected health pickup. The movement task returns Success when HasArrived() passes at that position. It does not verify that Health increased. Add a separate result check to a customized branch when collection must be confirmed.