avataris
New member
Hey!
I have a bug with apperaring new GameObjects with StateInspectorHelper component. Like described in your forum here, but I did not find any solution how to fix it.
This bug appears in few cases for me.
1.When I copy Nolan's character components from the demo scene into my own character.
2. New GameObjects appears in my own scene when I try to open the UltimateCharacterLocomotion script (I copied it from the Nolan prefab in the demo scene).
3. Also this error appears if my scene and demo scene are open at the same time. So when I want to check the Nolan components in the Inspector, new gameObjects start appearing in my own scene and I can't open that component anymore. I need to delete it and recreate it in order to continue working ...
Could you please fix this error or tell me how I can fix it in my project?
To reproduce the bug do following:
1.Open Demo scene.
2. Click on Nolan -> remove UnityInput component. Add NewUnityInput Component, add PlayerInput component and set up it
3.Change in EventSystem old Input to InputSystemUIInputModule
4. Go to Nolan game object and assign Event system & fix input system bug
Here is the link with video how I set up it: https://drive.google.com/file/d/1cae68wpSaJKV7WC4EpoUkqE83IgzHqKv/view?usp=sharing
also for some reasons UCC not working with new input system for me