That error has been fixed if you download the most recent version off of the Asset Store. Make sure you first clear your Asset Store cache so it downloads the latest.NullReferenceException: Object reference not set to an instance of an object
Opsive.UltimateCharacterController.Editor.Managers.CharacterManager.DrawNewCharacter () (at Assets/Opsive/UltimateCharacterController/Editor/Managers/CharacterManager.cs:311)
Ladder will be in a climbing add-on, but we haven't started that yet.
Thanks for letting me know! I'll take a look at those for 2.2.1 and will followup if I have any repro issues.- there is an infinite echo on the ricochet item, which when using the assault rifle after this also creates more infinite echos with each shot
- had some trouble exiting the vehicle, not sure if there is a maximum speed to exit, but sometimes I found I couldn't exit while driving very slowly and other times when going a little faster the vehicle would screech to an instant stop and let me exit
- I tried the drive abilty's use item checkbox but this only allowed me to use the body item inside the vehicle and on exiting I was no longer able to switch to the assault rifle
- I'm not sure if this has always been like this, but the "turning circle" of the horse makes it very difficult to use at all, obviously this can be changed in the properties but from a UX perspective for new customers it may be worth making this more easy to use for the demo
Does the infinite echo occur all of the time for you? I have been firing the ricochet at the different dummy targets but am not hearing the echo.- there is an infinite echo on the ricochet item, which when using the assault rifle after this also creates more infinite echos with each shot