oz-chasetailgames
Member
I am looking for a way to set up a "move towards trigger", which would enable the character to be able to move to a certain units back in the z axis, to the back of the 2.5D screen, similar in a way to Assasin's Creed China (check out 2:25) (or Mark of the Ninja), where the character would move slightly behind the scene using a certain hide animation, and cover behind a certain vertical surface when a use key is pressed only inside that trigger. This seems to be very similar to how the move towards ability is used to pass through the door, or to match in front of a button. When that key is pressed again, the character would return back to their last position.
Could you give me some hints on how to get started on creating such an ability. Would that be created as two separate abilities (one for moving to stealth position, and one back to 2.5D plane)? Also, do you think this would work while the line follow ability is still in effect, or would that have to be turned off during the course of this ability?
Thank you for your help.
Could you give me some hints on how to get started on creating such an ability. Would that be created as two separate abilities (one for moving to stealth position, and one back to 2.5D plane)? Also, do you think this would work while the line follow ability is still in effect, or would that have to be turned off during the course of this ability?
Thank you for your help.