The behavior tree node does not work.

cangcloud

Member
Behavior tree node doesn't work, selector, sequence, can see object, repeater and other nodes don't work, I use TPC 2.3.2 version can work normally, when I update to TPC 2.3.2 version, this problem appeared, also appeared... AI patrol led to player character automatic movement problem, you can try it yourself. In the picture, selector, sequence, can see object, repeater is not working node.
1624798483634.png
 

Justin

Administrator
Staff member

cangcloud

Member
Take a look at this page for debugging Can See Object: https://opsive.com/support/documentation/behavior-designer-movement-pack/

It also looks like your behavior tree has completely stopped running so you'll want to keep it active with a repeater that repeats forever. I recommend taking a look at this video for a good overview on how to structure your behavior tree: https://opsive.com/support/document...er/integrations/opsive-character-controllers/
Thank you for your help. The problem has been solved
 
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