nantoaqui
New member
Hello and happy new year
I would like to implement a target lock system similar to dark souls. After playing around with Aim Assist from demo scene it feels that i needed something else. So I setup a new scene and added Target Orbit to my player and manually a target game object to it, but no success. The player still moves freely without rotating/facing the target game object.
How would you go about implementing such system? Which components should be touched?
Thank you!
I would like to implement a target lock system similar to dark souls. After playing around with Aim Assist from demo scene it feels that i needed something else. So I setup a new scene and added Target Orbit to my player and manually a target game object to it, but no success. The player still moves freely without rotating/facing the target game object.
How would you go about implementing such system? Which components should be touched?
Thank you!