zombieNinjas
New member
Hello,
I'm creating a custom animator controller, doing my best to use the documentation and the demo controller as a guide, but I've hit a snag.
While creating attack states, I've noticed that when attacking in rapid succession, the Slot0ItemStateIndexChange trigger gets stuck in the on position and the Slot0ItemStateIndex and Slot0ItemSubstateIndex won't reset back to 0.
Has anything similar happened to anyone else? Any ideas on a root cause or advice on a solution?
Thanks in advance!
I'm creating a custom animator controller, doing my best to use the documentation and the demo controller as a guide, but I've hit a snag.
While creating attack states, I've noticed that when attacking in rapid succession, the Slot0ItemStateIndexChange trigger gets stuck in the on position and the Slot0ItemStateIndex and Slot0ItemSubstateIndex won't reset back to 0.
Has anything similar happened to anyone else? Any ideas on a root cause or advice on a solution?
Thanks in advance!