I am trying to setup a few different pickup variations for the same item type. I need a pick up where the sword will be equipped into the right hand and then another which will equip it into the left hand. The right I have managed to get working, however when I duplicate and edit the pick up gameobject for the left hand the item is not equipping at all. When creating the left hand item I have followed the exact same steps in the item manager as of the right hand, except changed the slot id to 1. I also noticed that the Third Person Perspective Item component on the left hand item gameobject had the Parent Humanoid Bone set to right hand instead of left (despite the slot id being 1) by default, so I changed this. Below are the settings I am using:
Item Manager
Item Gameobject
Item Set Manager
Item Manager
Item Gameobject
Item Set Manager
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