Real Blood

anyone find performance issue with the real blood? keep shooting at the prefab while generating the blood effect is pretty laggy.
 
I think that is straightforward, just instances the blood prefab when the player gets hurt?
Yeah. But where to drag and drop the bloodeffect prefab? I am guessing under the CANVAS >Monitors> Health Flash.

But there is only image component and health flash component attached to the HealthFlash game object
 
I
Yeah. But where to drag and drop the bloodeffect prefab? I am guessing under the CANVAS >Monitors> Health Flash.

But there is only image component and health flash component attached to the HealthFlash game object
I have not try that out yet so I am not sure, but I think there are many different ways to achieve that effect, maybe just setup the UI and do some coding to show the effect and fade it out?

Good luck
 
Back
Top