Okay. I think I'm done with this conversation. Do everyone a favor and stop pretending like you know what you're talking about.Okay good, dont know why it even does that for you.
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Okay. I think I'm done with this conversation. Do everyone a favor and stop pretending like you know what you're talking about.Okay good, dont know why it even does that for you.
I think that is straightforward, just instances the blood prefab when the player gets hurt?Hey all these are very useful and helpful comments. Can any one tell me how to make the player himself bleed (i am using nolan character) via Real Blood Asset? @Ben
Yeah. But where to drag and drop the bloodeffect prefab? I am guessing under the CANVAS >Monitors> Health Flash.I think that is straightforward, just instances the blood prefab when the player gets hurt?
I have not try that out yet so I am not sure, but I think there are many different ways to achieve that effect, maybe just setup the UI and do some coding to show the effect and fade it out?Yeah. But where to drag and drop the bloodeffect prefab? I am guessing under the CANVAS >Monitors> Health Flash.
But there is only image component and health flash component attached to the HealthFlash game object