Hi,
While I was doing some research on this to see if anyone else encountered this issue, I noticed you mentioned that 2.2 didn't support particle system based muzzle flashes. Is that still the case?
In the attached video, you can see the muzzle flash rendering perfectly in the Scene view, but it looks all over the place in the game view.
While I was doing some research on this to see if anyone else encountered this issue, I noticed you mentioned that 2.2 didn't support particle system based muzzle flashes. Is that still the case?
In the attached video, you can see the muzzle flash rendering perfectly in the Scene view, but it looks all over the place in the game view.