Movement and sword attack

Hello. I can not find which parameter is responsible for interrupting movement during an attack. We want to swing the sword while moving.
By analogy with shooting on the move.
 
@ChristianWiele

With this, everything was in order, the ticks are worth it. The bottom line is that when the hit animation is played, the character actually stops while moving, we want to try to make him chop with a sword at normal movement speed.
 
Shooting on the move: https://drive.google.com/file/d/1fcabfufwoTzhLL5il2Y6UbyllsEryyBr/view?usp=sharing
Sword attack on the move: https://drive.google.com/file/d/10giMHhT1xPCklFC80u7PVuyDd7CEcsIr/view?usp=sharing

It actually stops, does it depend on the animation? Or is there some other setting.
Alternatively, if you want to have smooth attacking while walking/running animations you could try removing the "Body" (or whatever weapon you are currently using) sub-state machine from the full body layer to the upper body layer on the animator.

However, I have not tried this so there may be some errors or jank that accompany this method
 
Top