Magic Particle Collision

GearedGeek

Active member
I have followed the guide but it doesn't seem to work. I have looked at Nolan and the Particle Collision isn't checked on the Magic Particles for him. I'm not sure what's going on.

 

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I thought that by enabling the collision on the particle that it would do damage. If you check the ParticleStream and ParticleStreamCollision there is no colliders as well collision on the particle is not enabled so how is it doing damage.
 
In the demo scene the magic items use the Magic Projectile component. This does the collision detection and is a lot more efficient than the particles checking.
 
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