NostromoKhan
Member
New to Opsive Behavior tree. Loving it so far.
I have a simple tree with Entry - Sequence - Play Animation (isWalking True) then the Wander Tasks next in the sequence. Everything is working great and as by design.
However I am using the Wander Task Pause Duration feature that allows the character to wait in seconds before it moves to a new location. How do Set the animation to Idle when its Pausing? Thanks!
I have a simple tree with Entry - Sequence - Play Animation (isWalking True) then the Wander Tasks next in the sequence. Everything is working great and as by design.
However I am using the Wander Task Pause Duration feature that allows the character to wait in seconds before it moves to a new location. How do Set the animation to Idle when its Pausing? Thanks!
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