Hi Justin,
I've added a script reference as described by the doc:
adventureCam = mainCam.GetComponent<CameraController>().GetViewType<Opsive.UltimateCharacterController.ThirdPersonController.Camera.ViewTypes.Adventure>();
I've also added the necessary namespaces:
using Opsive.UltimateCharacterController.Camera;
using Opsive.UltimateCharacterController.Utility;
and also the one below:
using Opsive.UltimateCharacterController.ThirdPersonController.Camera.ViewTypes;
However, ViewTypes doesn't seem to give me access to any more variables than CameraController does. My script editor (Rider) lists Pitch, Transform, Yaw etc as variables that can be accessed. Other variables such as Look Smoothing Offset and Forward Axis are not listed. Am I doing something wrong?
Thanks,
Shaz