_aL
New member
Hi,
I'm starting a new project which will use bow and arrow extensively. So I started by checking out the latest Demo scene and the bow and arrow system seem to have serious issues. Accuracy in any given stance (standing, crouching and riding) is very bad. Also the animations for both riding and crouching seem to need adjusting for the Demo character.
I'm using just the Third Person Controller. At first glance these problems seem to be about the difference in between where the crosshair is pointing and where the actual arrow object is pointing. This becomes more obvious when pointblank shots are taken, the arrow is completely off from where the crosshair is pointing.
I've recorded some example videos:
I'm starting a new project which will use bow and arrow extensively. So I started by checking out the latest Demo scene and the bow and arrow system seem to have serious issues. Accuracy in any given stance (standing, crouching and riding) is very bad. Also the animations for both riding and crouching seem to need adjusting for the Demo character.
I'm using just the Third Person Controller. At first glance these problems seem to be about the difference in between where the crosshair is pointing and where the actual arrow object is pointing. This becomes more obvious when pointblank shots are taken, the arrow is completely off from where the crosshair is pointing.
I've recorded some example videos: