No, it contains all sorts of stuff. Can't send it to you, obviously it won't compile. I don't need properties and fields to be displayed, only the variable name. Besides that, everything works fine.Does your CharacterMechanic just display an enum? I'll repro it to see what's going on.
You probably misread my post, I said that I DON'T need any contents of the class to be displayed. The issue was that shared variable name is invisible in behavior editor. But actually, don't waste your time on it. I decided not to use this class inside the tree for now.It doesn't look like that class has any fields. Even though you have properties for that class you must have the corresponding fields in order for it to display.