Cheo
Active member
Hello, I'm having an annoying issue with the Astar integration for the formation pack : I'm trying to have a team of 5 basic UCC characters follow the Line task and reach a point across a terrain, but this apparently works much better with the NavMesh system !
More precisely, there's no difference when working with a flat terrain or one with low height differences, but it seems that from a certain height irregularity level Astar shows its limits : the squad members do form a line, but then stay immobile unless their number is reduced to 3 or 2, in which case the reduced squad can move and follow the target transform as expected ! On the other hand this issue does not happen with NavMesh agents : they will execute the line task as expected on the same terrain (nav meshes are correctly baked in both cases).
This is a strange and frustrating issue on which I've already spent a lot of time, I'd be very thankful to whoever can help me ! Can anyone manage to move around as I described a small squad of UCC characters on an uneven terrain using an Astar formation ?
More precisely, there's no difference when working with a flat terrain or one with low height differences, but it seems that from a certain height irregularity level Astar shows its limits : the squad members do form a line, but then stay immobile unless their number is reduced to 3 or 2, in which case the reduced squad can move and follow the target transform as expected ! On the other hand this issue does not happen with NavMesh agents : they will execute the line task as expected on the same terrain (nav meshes are correctly baked in both cases).
This is a strange and frustrating issue on which I've already spent a lot of time, I'd be very thankful to whoever can help me ! Can anyone manage to move around as I described a small squad of UCC characters on an uneven terrain using an Astar formation ?