strange_aeons
New member
im trying to give the 3rd person camera a specific position within the property called "Look Offset", but when i press aim/zoom, it resets to original values. how can i stop it from reseting? also how can i set the camera position for when aiming/zooming? i preferred to use "Look Offset" rather than "Anchor Offset" as when i used anchor offset with negative Z value, it will clip thru walls to maintain that position, but does not have this behavior when using the look offset instead.