Version 1.0.7 of the Ultimate Inventory System is making its way to the Opsive Store and the Asset Store. This version contains the following changes:

  • Added ShopAddRemoveBinding that allows you to dynamically add sold items and remove bought items to/from the shop.
  • Attribute string now uses a text field that allows multi lines and wraps in the Attribute editor.
  • Added a warning that explains that the menu setups from the setup manager requires the demo folder to be installed.
  • Attributes in the editor can now be reordered manually.
  • Added easy to use functions in the ItemCollection class.
  • Added an auto interact option on the Interactables.
  • Added an event to enable/disable the inventory monitor.
  • The action now selects on click if the button was not selected (i.e touch input).
  • Fixed crafting menu list from not being able to scroll in limited situations.
  • Refactored Interactable and Interactable behavior to add better support of InteractableBehavior.
  • Fixed the database asset reference in the editor from not being saved/loaded between sessions.
  • The following integrations have been added:
    • Dialogue System
    • Quest Machine