Version 1.6.6 of Behavior Designer is making its way to the Opsive Store and the Asset Store. This updated includes the following:

  • Parallel task will execute child tasks from left to right
  • Interrupted branches will set the interrupted child task status instead of leaving it as inactive
  • Added tooltips to the Behavior component
  • Find will find tasks/fields referenced by the conditional evaluator
  • The zoom speed multiplier can be changed through the preferences
  • Fixed implicit SharedVariable assignments being assigned to the same instance
  • Fixed null reference error when the runtime source is installed
  • Added support for the Header and Space attributes
  • Fixed Dynamic variable from not being selectable
  • Improved error handling
  • Fixed casting exception with null value for binary deserialization
  • Fixed view only mode from being enabled for prefab variants when the preference is deselected