Version 1.0.7 of the Ultimate Inventory System is making its way to the Opsive Store and the Asset Store. This version contains the following changes:
- Added ShopAddRemoveBinding that allows you to dynamically add sold items and remove bought items to/from the shop.
- Attribute string now uses a text field that allows multi lines and wraps in the Attribute editor.
- Added a warning that explains that the menu setups from the setup manager requires the demo folder to be installed.
- Attributes in the editor can now be reordered manually.
- Added easy to use functions in the ItemCollection class.
- Added an auto interact option on the Interactables.
- Added an event to enable/disable the inventory monitor.
- The action now selects on click if the button was not selected (i.e touch input).
- Fixed crafting menu list from not being able to scroll in limited situations.
- Refactored Interactable and Interactable behavior to add better support of InteractableBehavior.
- Fixed the database asset reference in the editor from not being saved/loaded between sessions.
- The following integrations have been added:
- Dialogue System
- Quest Machine