Version 1.0.3 of the Ultimate Inventory System is making its way to the Opsive Store and the Asset Store. This version contains the following changes:

  • Added a item creation method that has an id as parameter.
  • Fixed undo/redo from throwing exception with an empty database.
  • Fixed the manager from being cached in the inventory scriptable objects.
  • Fixed attributes from not being able to be renamed in the editor. Removed the IEquality from attributes.
  • Fixed issue with set up manager that instantiated prefab references instead of GameObject instances.
  • Updated the Ultimate Character Controller integration.