Version 3.0.9 of the Ultimate Character Controller is making its way to the Opsive Store and the Asset Store. If you are upgrading from version 2 be sure to read the version 3 migration guide.

This version contains the following changes:

  • Added a ground detection property to the ability class.
  • Adjusted rocket explosion damage amount.
  • Abilities can now start with input when the character is not alive.
  • Fixed first person animator from not always setting the correct states when unequipping.
  • Improved model switch trigger location.
  • Fixed First Person Smooth Head Offset jitter when the framerate is low.
  • Remote players should not have the first person arms.
  • Fixed locomotion from detecting the ground that is more than the max step height.
  • Fixed Combo Timeout Control from not updating the element input name.
  • Improved inspector for the AttributeModifier object.
  • The following integrations were updated:
    • Ultimate Inventory System