Version 3.0.8 of the Ultimate Character Controller is making its way to the Opsive Store and the Asset Store. If you are upgrading from version 2 be sure to read the version 3 migration guide.

This version contains the following changes:

  • Moved ISpawnDataObject to the Networking namespace.
  • Added new MultiplayerStatus ScriptableObject.
  • Added the Interact ability as a parameter to the IInteractableTarget interface methods.
  • Added the option of the projectile inheriting the character’s velocity.
  • Fixed camera controller execution order.
  • Fixed the damage absorption on the ShieldAction from not contributing any absorption.