Version 2.4.7 of the Ultimate Character Controller is making its way to the Opsive Store and the Asset Store.

This version contains the following changes:

  • Added the ability for runtime pickups to be added when the game starts.
  • Demo scene uses runtime pickups by default.
  • Added Input System reference to the shared assembly definition.
  • Fixed first person springs from resetting when the animator doesn’t reset.
  • Quick Stop should use the InputVector for AI Agents.
  • Fixed AttributeMonitor from not correctly unregistering from the OnAttributeUpdateValue event.
  • Added integration with RayFire.