Version 2.4.7 of the Ultimate Character Controller is making its way to the Opsive Store and the Asset Store.
This version contains the following changes:
- Added the ability for runtime pickups to be added when the game starts.
 - Demo scene uses runtime pickups by default.
 - Added Input System reference to the shared assembly definition.
 - Fixed first person springs from resetting when the animator doesn’t reset.
 - Quick Stop should use the InputVector for AI Agents.
 - Fixed AttributeMonitor from not correctly unregistering from the OnAttributeUpdateValue event.
 - Added integration with RayFire.