Version 1.6.6 of Behavior Designer is making its way to the Opsive Store and the Asset Store. This updated includes the following:
- Parallel task will execute child tasks from left to right
- Interrupted branches will set the interrupted child task status instead of leaving it as inactive
- Added tooltips to the Behavior component
- Find will find tasks/fields referenced by the conditional evaluator
- The zoom speed multiplier can be changed through the preferences
- Fixed implicit SharedVariable assignments being assigned to the same instance
- Fixed null reference error when the runtime source is installed
- Added support for the Header and Space attributes
- Fixed Dynamic variable from not being selectable
- Improved error handling
- Fixed casting exception with null value for binary deserialization
- Fixed view only mode from being enabled for prefab variants when the preference is deselected