why my character is falling through the ground?

Azrod

New member
Hello, I followed the tutorial about creating a character with the fisrt person camera and when I start the game, the character is falling. I tried to desactivate the gravity on the rigidbody component of the player but the character is still falling. Can you help me pls?
 
What does your floor look like? Are the normals correct? Can you attach a video of what it is doing?
 
Can you try commenting out line 866 within CharacterLocomotion.cs? I made a change to this earlier which could be causing the issue.
Code:
                            if (ResolvePenetrations(m_Colliders[i], Vector3.zero, out var offset)) {
                                m_DesiredMovement += offset; // <-- this line
                            }

If that still doesn't work can you send your scene to support@opsive.com and I'll take a closer look. Thanks!
 
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