GreedyMerchant
Member
For my game I want to have several different characters with different:
- Sizes
- Animations
- Speeds
- Damage amounts
- Models
- Sounds
The characters will all share the same abilities (running, crouching, rolling, jumping etc) but they will each have a different animations for these abilities. How should I go about creating new characters and transferring over the abilities? Should I create the characters the normal way using the character manager or should just make a variant of the prefab with an animator override controller and a different model?
I guess my question is which components can be transferred between characters independent of character model or animations?
- Sizes
- Animations
- Speeds
- Damage amounts
- Models
- Sounds
The characters will all share the same abilities (running, crouching, rolling, jumping etc) but they will each have a different animations for these abilities. How should I go about creating new characters and transferring over the abilities? Should I create the characters the normal way using the character manager or should just make a variant of the prefab with an animator override controller and a different model?
I guess my question is which components can be transferred between characters independent of character model or animations?