Something my project has struggled with is finding the optimal variables for the A* Seek task "Arrive Distance" and the A* AIPath "End Reached Distance", "Slowdown Distance" and "Pick Next Waypoint Dist"
It seems despite my attempts at various combinations, the NPC stops short on occasion and does not successfully complete the Seek task.
My current settings:
AIPath:
What are the recommended settings for a typical use case? I do not need precision in this instance. It is much more important that the AI gets close enough to the set target to make the Task successful and then move to the next waypoint.
It seems despite my attempts at various combinations, the NPC stops short on occasion and does not successfully complete the Seek task.
My current settings:
AIPath:
What are the recommended settings for a typical use case? I do not need precision in this instance. It is much more important that the AI gets close enough to the set target to make the Task successful and then move to the next waypoint.