RobotGames
Member
I may be a bit thick here and missing something but can I have two different ammo types for a single weapon? Here's the story, I have a shotgun, now a shotgun can use either shot or slugs (in my case) the user will select the loadout before a mission and get to select the ammo. Can this be done? Is it documented somewhere?
Worst case I guess I could have 2 shotguns and depending on what ammo the player selects it would activate the correct gun.
Worst case I guess I could have 2 shotguns and depending on what ammo the player selects it would activate the correct gun.