Weapon Instantiates at Wrong Scale

I've never run into this before, but I have the UCC set up in third person mode and the player works fine, but when I add a weapon item it instantiates very small. I've tried changing the scale factor on the model, and the Local Spawn Scale on the Third Person Perspective Item script, but they don't influence anything. Any idea what I should look into to solve this?

Untitled-1.jpg
 
Using either of those methods should be correct. For the scale ensure you have set the correct weapon with the scale on the perspective item.
 
Top