puksometron
Member
Hi all,
So I'm using the Unity 2022 LTS and have been using the new AI Navigation package. I created a basic behaviour tree with a Patrol task, except using the NavMeshSurface component doesn't seem to be working. The console was outputting an error saying that my agent needed to be on a NavMesh. When I baked using the old menu, the errors disappeared and the agent started moving. Does the Behaviour Tree/Movement Pack not currently work with the new AI Navigation package?
Thanks.
So I'm using the Unity 2022 LTS and have been using the new AI Navigation package. I created a basic behaviour tree with a Patrol task, except using the NavMeshSurface component doesn't seem to be working. The console was outputting an error saying that my agent needed to be on a NavMesh. When I baked using the old menu, the errors disappeared and the agent started moving. Does the Behaviour Tree/Movement Pack not currently work with the new AI Navigation package?
Thanks.