UCC + RCC integration problem

artmatv

New member
Hello! I'm trying to make RCC + UCC work with your integration, made it work in demo scene (needed some adjustments), but when I use my custom character the car starts bouncing and flies away with the player inside. I can assume that it's related to colliders, but where should I look to fix this?

Thanks in advance!
 
Just found what I was doing wrong. On my character was box colliders, which are not added to the list of ignored colliders by CharacterLocomotion (only sphere and capsule colliders supported)
 
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