Hey there,
I'm using UCC + PUN addon and am having an issue where items with colliders push through other colliders like the floor or walls when they are stood on or kicked towards a wall.
I have continuous collision on, set the item up as a PUN item in the UCC addon manager, the floor and walls have non-trigger colliders, and the item (a skateboard for example) have collider and rigidbody. When a multiplayer user steps on it, it pushes it through the floor and the same happens when kicking the item towards a wall.
Any other suggestions?
With a PUN configured UCC item do I also need to add the regular Photon View and Photon rigidbody monitor stuff? I have tried it both ways.
Thanks!
I'm using UCC + PUN addon and am having an issue where items with colliders push through other colliders like the floor or walls when they are stood on or kicked towards a wall.
I have continuous collision on, set the item up as a PUN item in the UCC addon manager, the floor and walls have non-trigger colliders, and the item (a skateboard for example) have collider and rigidbody. When a multiplayer user steps on it, it pushes it through the floor and the same happens when kicking the item towards a wall.
Any other suggestions?
With a PUN configured UCC item do I also need to add the regular Photon View and Photon rigidbody monitor stuff? I have tried it both ways.
Thanks!