UCC character falling through terrain

markgrover

New member
A few months ago when I was working on a project I didn't have this problem, so I'm perplexed. And, I've tried this with Unity 19.* and 2020 with the same results. I create a terrain, add my player character. Add the Opsive UCC stuff to the game and character, then when I preview in Game tab, the player falls through the terrain up to his head. If I add another (non-UCC) character, and add rigidbody and a collider, it does not fall through the terrain.

What am I doing wrong or not setting?
 
Is your character's layer set to "Character" and the collision matrix set up properly in the project settings? (Run "Update Layers" from the Opsive setup manager.) Sounds more likely to be a collider positioning issue though, so check the positioning of the character's CapsuleCollider before and after entering game mode.
 
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