TriangleHead
Member
Hi. So I am making a mobile game with UCC using 3rd person Adventure view. I use touch control for camera rotation. When testing via Unity editor, it works fine. The camera will move with the mouse at the same speed I drag my mouse. When I put it on mobile device, the touch control is extremely sluggish and hardly playable.
I tried replacing the control with InControl integration as well, where the touch control will control the "Controller X" and "Controller Y". Again on the editor, the camera moves perfectly in sync with my mouse drag. But mobile, there is a severe lag, where After I drag, the camera will follow sluggishly.
You might think it is the Camera Controller smoothing, but I have disabled all that so that the dragging should be consistent with camera rotation speed and no fancy smoothing and delays.

For your reference here are some settings incase you need them:

I tried replacing the control with InControl integration as well, where the touch control will control the "Controller X" and "Controller Y". Again on the editor, the camera moves perfectly in sync with my mouse drag. But mobile, there is a severe lag, where After I drag, the camera will follow sluggishly.
You might think it is the Camera Controller smoothing, but I have disabled all that so that the dragging should be consistent with camera rotation speed and no fancy smoothing and delays.

For your reference here are some settings incase you need them:
