Third person weapon position facing crossair

Mattis

Active member
Hello! How can I adjust the weapon/aiming so it's more accurate towards the crossair so it actually looks like he e is aiming for the crossair? Especially noticeable when you aim high and the character and weapon not aiming AT the center of screen (crossair)...?

Thanks
 
The best approach would be to replace the animations with ones that have the character aiming more offset. You also may be able to increase the IK weights but this won't look as good.
 
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