Hello,
I am using Third Person Controller with Playmaker and I'm following a nice tutorial on Youtube. The tutorial calls for a "raycast" action using Playmaker. I have set a "look at" action for the "enemy" character to focus on the "player" character and that is working just fine. However when I try to add the raycast from enemy to player, the raycast debug line starts by aiming at the player, but it just sits stationary when I move the player character around. I can see that the enemy's forward position changes, the "look at" line follows the target, but the raycast never moves. This doesn't make sense as both the "look at" and "raycast" lines are coming from the same object. I don't understand why my raycast line won't follow the target. Is this some kind of issue between Playmaker and Third Person Controller or a look source script conflict? Please help.
I am using Third Person Controller with Playmaker and I'm following a nice tutorial on Youtube. The tutorial calls for a "raycast" action using Playmaker. I have set a "look at" action for the "enemy" character to focus on the "player" character and that is working just fine. However when I try to add the raycast from enemy to player, the raycast debug line starts by aiming at the player, but it just sits stationary when I move the player character around. I can see that the enemy's forward position changes, the "look at" line follows the target, but the raycast never moves. This doesn't make sense as both the "look at" and "raycast" lines are coming from the same object. I don't understand why my raycast line won't follow the target. Is this some kind of issue between Playmaker and Third Person Controller or a look source script conflict? Please help.