Hi, I've a problem with my player (quadruped).
I'm using TPC, Final IK and Playmaker.
In TPC amp using abilities: jump, fall, move towards, speed change, height change, Align to ground, Slide.
On Align to ground, when I put "Distance" to 0, the player's feet are submerged in the ground (not always, but on slopes almost always). But, If I don't put "Distance" 0, then I can see the feet but I can climb all the walls, and I don't want it.
Do you know what can I do?
Thank you!
(In quadruped player the rig foot is not touching the ground, but a little above it. Perhaps this is the problem. But do you know if there is any way to fix it without editing the character?)
I'm using TPC, Final IK and Playmaker.
In TPC amp using abilities: jump, fall, move towards, speed change, height change, Align to ground, Slide.
On Align to ground, when I put "Distance" to 0, the player's feet are submerged in the ground (not always, but on slopes almost always). But, If I don't put "Distance" 0, then I can see the feet but I can climb all the walls, and I don't want it.
Do you know what can I do?
Thank you!
(In quadruped player the rig foot is not touching the ground, but a little above it. Perhaps this is the problem. But do you know if there is any way to fix it without editing the character?)
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