The player's feet are submerged in the ground.

Joan Sabé

New member
Hi, I've a problem with my player (quadruped).
I'm using TPC, Final IK and Playmaker.
In TPC amp using abilities: jump, fall, move towards, speed change, height change, Align to ground, Slide.
On Align to ground, when I put "Distance" to 0, the player's feet are submerged in the ground (not always, but on slopes almost always). But, If I don't put "Distance" 0, then I can see the feet but I can climb all the walls, and I don't want it.
Do you know what can I do?
Thank you!
(In quadruped player the rig foot is not touching the ground, but a little above it. Perhaps this is the problem. But do you know if there is any way to fix it without editing the character?)
 
Last edited:
Your value should be greater than 0 for the distance. A distance of 0 will prevent the AlignToGround ability from working at all. I'll take a look at your other post.
 
Top