Shadowing
Member
UCC1 had a text field to display the amount of your Attribute.
UCC2 didn't get that feature.
Wondering if you can squeeze that in before next update for UCC3
I know i can use an event though to achieve this. Probably more efficient to just give it a option to display the amount. Since attribute event value change is tripped quite often.
Be really nice if it used TextMeshPRO
Unity depreciated Text now actually.
With that being said you probably want to go over UCC3 and get rid of Text and replace it with TextMeshProUGUI everywhere.
UCC2 didn't get that feature.
Wondering if you can squeeze that in before next update for UCC3
I know i can use an event though to achieve this. Probably more efficient to just give it a option to display the amount. Since attribute event value change is tripped quite often.
Be really nice if it used TextMeshPRO
Unity depreciated Text now actually.
With that being said you probably want to go over UCC3 and get rid of Text and replace it with TextMeshProUGUI everywhere.