Cheo
Active member
Hello, I'm trying to implement a tank controls movement type, where the player movement is relative to its own own rotation only and not affected by the camera at all. I had managed to reproduce this mechanic by using the RPG movement and view types and disabling the Opsive cam - this method works perfectly, but I'd like to make it a bit "cleaner" by turning the Opsive camera into a static one and writing a tank controls movement type script. I have no problem for the first part (in fact I just copied the example script at the bottom of this page !) but my programming skills are limited to say the least and I'm not sure how to write this control type properly. I'd be very thankful if anyone could help me out with this !